#pragma once

#include "cocos2d.h"

class TimeUtil
{
public:
	static long getTimer();
};

class MathUtil
{
public:
	static float getDistance(float x0, float y0, float x1, float y1);
	static float getRadian(float x, float y);
	static float getRadian2(float orginX, float orginY, float descX, float descY);
	static float radian2Angle(float radian);
	static float angle2Radian(float angle);

public:
	static const float PI; 
};